
The legs are prime targets for Alliance T-47 Airspeeders' harpoons and tow cables, which are used to trip the walkers. As previously noted, it can't easily traverse rugged terrain. Known AT-AT factories are on Kuat, Carida, and Belderone several more are suspected to exist.ĭespite being large and powerful, the AT-AT isn't invincible. Imperial AT-ATs draw components from a number of different corporations but are assembled under strict Imperial military supervision at Kuat Drive Yards factories. While their immense size gives the illusion that they are slow, plodding vehicles. Four massive legs propel the walker at a top ground speed of up to sixty kilometers per hour, although this is possible only on flat, stable terrain. Instead of troops and bikes, an AT-AT walker may be loaded with two AT-ST walkers.īeneath the main body section are the AT-AT's two immense drive motors. To unload troops, AT-AT walkers kneel to three meters above ground level and sliding ramps on he main body section extend to the ground of exiting. The head can rotate as much as ninety degrees right or left and thirty degrees up or down for a large field of fire.ĪT-AT walkers have an immense armored body section that carries five speeder bikes and up to forty troops. They can be independently rotated for different targets. Two medium blasters are mounted on each side of the head. The AT-AT's main weapons are two heavy laser cannons mounted on the chin "chin". Holographic targeting systems assist the gunners with a 360 degree view of their position. They also acted as transports for Imperial ground troops and light vehicles.Ī walker's movable "head" section contains the command cockpit, with room for the commander, pilot, and gunner, It also housed all the walker's weapons. AT-AT walkers were used to crush and demoralize enemy forces. Walkers formed the core of many Imperial heavy ground assaults, often the first vehicles to leave their transport shuttle barges or drop ships and enter a combat zone.

Designers turned to ancient technology, which had received limited use in older vehicles, such as the Old Republic's All Terrain Personal Transport, but had never been applied on such a large scale for combat vehicles.ĪT-ATs were virtually impervious to all but heavy artillery weapons. While the Empire had countless repulsorlift vehicles, drive systems could be foiled by gravity fluctuations, unusual planetary magnetic fields, and other special conditions the Empire needed a vehicle which could be used on any terrain on millions of different worlds. Finally, choose to support the Rebel Alliance Fleet or the Galactic Empire's Armada as you take your place in the battle and complete missions to establish your position as an elite force in the Starfighter fleet.Walkers were designed to fill the need for a nonrepulsorlift heavy assault vehicle for armored platoons. Join Luke Skywalker, Han Solo, Chewbacca and Princess Leia in the fight against the Sith as you play though the most memorable moments of Star Wars Episode VI: Return of the Jedi. In Pack 2, feel the disturbance in the Force in Star Wars Pinball: Balance of the Force, featuring three brand new pinball tables, immersing fans in the most iconic from the films.Įxperience the power of the dark side with a special Darth Vader tribute table. Choose your side of the Force by supporting either the Galactic Empire or the Rebel Alliance. In Pack 1, play through three Star Wars-themed tables: Star Wars Episode V: The Empire Strikes Back, Star Wars, and Boba Fett. Set in a galaxy far, far away, Star Wars Pinball lets you interact with the most iconic characters, and relive the greatest moments in the Star Wars universe. With all-new devastating Force powers and the ability to dual-wield lightsabers, Starkiller cuts a swath through deadly new enemies across exciting worlds from the Star Wars movies - all in his desperate search for answers to his past. The chase is on - Starkiller is in pursuit of Juno and Darth Vader is hunting for Starkiller.

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